This game was made within 48 hours for the Ludum Dare competition. It was programmed in
Haxe and uses a port of the Flixel game engine.
You must keep the servers in your network from crashing. When a server enters a crashing state, its indicator lights will turn red. If you do not fix the server in time, it will die. If all of your servers crash and die, it's game over.
Arrow Keys: Move
Everything here is Copyright (c) Tobias Davis