Welcome to my little corner of the internet! My name is Toby Davis. I am a computer programmer and game developer. I am also the founder of both Gray Slicer Games and ZaptoSpark Development. On this page you will find a collection of things that I have made, including games, music, and 3D art.
Echoes of Lily
Return to your past and relive the memories that you made so long ago. Created for the OUYA 10th Anniversary Game Jam.
Night Time Harvest
Plant your crops during the day and harvest them at night while defending yourself from zombies. Made for Ludum Dare 52.
You must keep the servers in your network from crashing. Made for Ludum Dare 49. This was my 3rd Ludum Dare and my first time using the HaxeFlixel game engine.
Shoot through enemies as you descend deeper and deeper into the Earth. Made for Ludum Dare 48.
A die and retry puzzle game. Made for Ludum Dare 47. This was my very first time participating in Ludum Dare.
Made with Clickteam Fusion 2.5 in 2019 as a fun side project. It has Xbox controller support and a local 2 player mode.
Made at summer camp in 2017. It is a text-based rpg game like my RpgAdventure program, except it is actually beatable.
Created at summer camp in 2016. The only thing you can really do is look around with your VR headset while you automatically walk in the direction you are looking. You do get a spherical Weatly though, so that's a plus.
This Python script is one of the first computer programs that I ever wrote (apart from "Hello World" and printing my name out to the terminal). Made in 2015.
Some random thing I made on New Years Eve. The remix can be found here.
Inspired by the scrapped name for the Nether in Minecraft.
Kind of a space theme with an electronic background.
The Final Door
I just started throwing things together in FL Studio until I realized that it sounded a bit like a boss theme (hence the name of the song).
I have experience with both Blender and Cinema 4D. Examples of my art can be found here.